ZBrushCentral

Ella - Realistic female character [Nudity]

I used zbrush extensively for reshaping and creating morph targets, sculpting of the body in high resolution and texture painting. The model was designed to be a realistic female, around 25-30, for sale through my company.
The breasts might look odd when nude, as they are designed to fit inside the swimming costume.

Ella.jpg

Large full body image:Download

Turntable Movie: Download

Thanks.

Hope you enjoy.

Attachments

Ella1.jpg

Ella2.jpg

Ella3.jpg

36DTogether.jpg

Ella-0.jpg

Ella-0b.jpg

Ella2.jpg

Fantastic work. Nice attention to anatomy over all. Textures look great too. Really like the renders.
The hands seem a bit to strong though.

Thanks a lot Brett.

Here is a grid of the textures used. Much of them used more than once in different channels and color corrected.

Textures.jpg

Nice work. Im working a simular project myself. A couple of things that I feel would finish her off would be the spec or reflection values on the body, most noticable on the forarm and breast.

I would also do a little more work on the forarm, and inner bicep. Other than that you seem to have a nice ballance of sss, and lighting.

What renderer are you using?

Fantastic work! I agree the hands look quite big. Do you have a wireframe too?

VERY cool work!
Best regards, Selwy

Thanks Tez, Cap and Selwy :slight_smile:

Good luck on your own project Tez, let me know if I can be helpful.

I agree the spec and reflection values certainly look a little out of place on her forearm and breasts where it’s a bit too strong and shiny. I certainly need a break from her now, but after my current project i’ll come back and decrease the size of her hands, perhaps make them more ladylike and fix the spec.

Also, I agree, arms are by far my most weak part anatomically, and I think a rework of the biceps/forearms would be good.

As requested here is a wireframe.

Ella4.jpg

Beautiful realistic anatomy :+1:

nicee, looks good apart from the odd crit.

Your skin is little waxy on body tho, you need to correctly paint your sss maps and use more weight maps to correctly scatter skin effects or could be just too much spec and not enough reflection with more breakup up of your spec/ref maps.

Also bit of AO will help if you dont already have one.

I do like that face render a lot - my crits would be that her hands are huge for a woman - definitely male also the way you make the breasts attach to the clavicle almost is not anatomically feasable - the breast muscles have a different dirrection and the female is only different from a male in that she has fat tissue of considerable size heheh, it’s not hanging from clavicles
Nice texturing and shading, too!

Thanks Nattawat_OBBI

Hey Kravit, thanks. I appreciate the crit, and I agree. The SSS maps could be scattered a bit more accurately. Perhaps I need to paint areas like the collar bone/clavicle differently to more fleshy parts. Good call, and I’ll sure to do that in future.

Thanks Intervain, you are absolutely right about the hands!, What was I thinking ? Thanks for the crits on the breasts also. I created more anatomically correct smaller breasts but the particular client I did this model for wanted large ones. I can see the innacuracies now, and hopefully I can get them fixed soon. Thanks again.

Wow, that looks amazing :slight_smile:

I’m fixing the issues and i’ll post a new version tonight :slight_smile:

Thankyou santis. All your comments give me great encouragement!

subsurface scattering PURRFECT!!!

Good luck on your own project Tez, let me know if I can be helpful.

Jharford, Thanks, I certainly will let you know.

You certaily have great skills shown in this, I know just how hard it is to get the ballance, and your not far out. One other area that stands out to me is the frontal, and the Parietal bone of the cranium, they look a little to high, unless thats part of the hair geometry. Keep at it.

Look forward to the tweaks later on.

last time i checked, swim suits did not include g-strings…lol maybe you might want to change that… other than that and the manish hands…Very Very good!

Thanks rouncer!

tez - I hadn’t notice that , but i’ll have a proper look.

hex… Cheers buddy, and the hands … already resized * dies of embarrasment *:lol:
Regarding the bikini -http://www.brazilian-bikinis.org/mochatongatiethong.aspx They do exist… rare… and for the more adventurous, but they are availiable. Thong bikinis. Without making excuses, It was a quick model to have her covered up in places i’ll show her where nudity isn’t accepted, so not too much thought was involved in the design.

All the crit and comments so far is well appreicated and helpful . Thanks guys.

Hey Haford, great job mate!
superb work.
the render is awesome!

About the Bikinis, they’re not rare man…
Just came to brazil and take a walk on the beach…it’s very normal around here I’d say…:wink: