Breaking the long silence… crack!
Lately, with all the new plugin’s from those generous Pixologic guys, I’ve found myself opening my Elfquest Ztool again, looking at it and thinking it hasn’t deserved being left unfinished. I’ve come a long way on this model (my first serious model). With 3D-printing becoming easier maybe I should make the best of it and have it printed…
I just looked up this old thread and what do I see?! Richard Pini (co-creator of the Elfquest series) has made a comment, and a nice one too! :eek:
Thanks a lot Richard, nice to hear from you, and it’s an honour. Over the last year I’ve collected albums 1 to 20 (my favourites), the little collection is almost complete. (still missing no. 14 in Dutch. Seems to be rare)
Elfquest still captures my imagination (I secretly howl at a full moon when nobody’s watching :lol:) and I hear it looks like there really is going to be an EQ movie. It must be such a thrilling experience for you and Wendy! My heart already hurts that I’ll only participate as an excited audience member.
Having made a few amateur movies I know how hard it is to get on screen the spirit and mood of the ideas that are in your head, or on paper. I wish you luck, courage and wisdom in working with the moviemakers and studio.
Personally, my mental version of an Elfquest movie has always been as a 3D animation. It would be so cool to see 3D used in a major movie not in a cartoon-like style, but something with the grace of and atmosphere of some Japanese animation masters. A combination of beauty, action and real human drama. I’ve read somewhere that the proposed EQ movie will be live-action? Will be great to see how they will pull it off! Whatever style it will be, as long as it’s true to the spirit of the story it will rock!
Well, thát does it! If I can take the time to write such a long post I can take the time to work some more on Cutter! Stay tuned for new updates. I hope the wonderful ZCentral members are again willing to accept my long posts, slow progress, and asking for advice. 
I stopped working on this model because posing the heavy geometry proved só frustrating. Since then, Zbrush has become better and better, so I’ll try again. With the new Decimation Master exporting a workable model to Lightwave isn’t a problem. Now I’ll have to see what’s best: posing in Lightwave, or in Zbrush.
I’m going for a pose I’ve seen drawn on the back of one of the EQ comics.
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Cutter is leaning casually against a tree looking friendly but dangerous at the same time. If I could capture that I would be completly happy.
Hear goes…