ZBrushCentral

Eleanor Blackwall-Hunberct III

Hello! This is my first time posting here… I have been drawing in pencil and photoshop for many years, but decided to get into 3D this spring and purchased Zbrush. After many tutorials, reviewing amazing examples here, and practicing various models I completed this character, modelled, posed, and rendered in Zbrush with comp in photoshop.

Eleanor Blackwall-Hunberct III, the third of her name after the marriage alliance of the Blackwall and Hunberct houses.

Zbrush render / photoshop comp:

I will add the relevant render passes and other in-work shots shortly (a few examples are below)… I hope you like her!

BPR_Shadow

BPR_Lights

BPR_Rim light

BPR_Structure

Attachments

EBCIIIlowres.jpg

BPR_shadow.jpg

BPR_lights.jpg

BPR_rimlight.jpg

BPR_structure.jpg

I compiled the render passes generated side by side with the composite for reference.

Modelling process images to come!

Under the guidance of the sculpting section of the PBR for games tutorial: https://cubebrush.co/mb/products/1ztdpw/pbr-character-for-games I sculpted the face from a sphere 3D using dynamesh. Basic brushes were used (claytubes, move, damstandard,smooth, hpolish).

womanfacefrontal.jpg

womanfacediagnol2.jpg

I used an old photoshop sketch I created early this year for inspiration on the character design.

Steampunk.jpg