I’ve been experimenting with something in Transpose Master. I’ve been modifying the TPose Mesh that I save out as an .obj and trying to edit the verts in another program (3ds max). Then hoping I can load the new TPose back in.
I’ve actually been having some success with this if the subtool is one singular mesh, but one of my subtools has many polygroups (max elements) and this is the only one that doesn’t change when I load the .obj back in.
Is there any way to get this working? It’s unfortunate because the non-working subtool with tons of polygroups that I really want is the one with belts, buckles, bolts, chain links, etc. They sort of need some special attention because some of the groups in this subtool are deformed and warped looking.