ZBrushCentral

Editing existing topology

Hi all.

I am familiar with how you can retopo an existing ztool from scratch. Is there a way to simply edit a polymesh ?

Just rework the existing flow a little, instead of redoing the entire mesh from scratch.

Thanks.

The Wiki is your friend. :slight_smile:

http://www.pixologic.com/docs/index.php/Topology:_Mesh_Editing