ZBrushCentral

Edges turns jagged on keyshot rendering. help me!

Hi! I got Jagged edge on keyshot rendering

looks nice and smooth with crisp edge on Zbrush (1st pic) but I found it happens when ‘higher res’ applied.

(tried Zremesher and it killed my crisp edge/ subdivision not selectable/ dyna subdi screwed up edge too/

Reconstruct Subdiv button said can’t do it cuz it’s got triangles)

I wanted ‘higher res’ option ‘unselctable’ but can’t ‘del higher’ option turn on

it looks like Zbrush automatically applied higher res when exporting to OBJs.

I got many triangles along round edge (pic3) but it was unavoidable in order to get that shape.

how do i delet ‘higher res’? i

s there some magic button to keep it as is (low)??

struggling for a while but can’t solve this issue!!!

I had no problem with edges so far but it happened today!

I think it not about the keyshot… just need to know how to disable that ‘Higher res’ option

Attachments

jagged edge problem.jpg

You could use the ZModeler Brush and crease the edges then try sending it over to keyshot.

yeah, I could use Zmodeler but it’s pretty tricky to get that organic shape.

I mean it’s hard to copy it precisely even if I have dyna sub.D

thanx for the tip!