im trying to figure out the best way to rotate the eyeballs in my models. i want to rotate them while staying inside the socket …in a fixed axis …where the sphere stays in the same place but iam able to rotate it. im having no luck with the transpose brush/tool …even after turning off symmetry …i figure that there has got to be a easier way.
…kinda like a sphere with a fixed axis in the center of it …you know how old mice had the ball under that would rotate in a fixed position.
thank you!