Hi Folks,
I’ve been working on the airlock door from the film ‘Alien’…using it as an opportunity to learn more about Dynamesh and I’m running into the following issue.
In the following image I’ve already performed a few Dynamesh Subtractions and Additions, but when I attempt to cut the door in half using the shape you see in the image, it fills in the details with a ragged looking mesh. Anyone have any idea why this is happening? It doesn’t seem to happen if before applying this final Subtraction I use ZRemesher to reduce the polycount.
Any help is greatly appreciated. Thanks.
-Johnny
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