ZBrushCentral

Dumb question

Hello, first off thanks for acepting me in your wonderfull comunity, now let’s get into the busyness :slight_smile:

when i use any of the curve brushes or meshinsert brushes whatever i put into the viewer gets selected, how i can merge that with the main mesh? how i can return working back in the main mesh? i have been working with sculptris and blender’s sculp tools but this features is something im not used to

thanks in advance for all

When you add a mesh using an InsertMesh brush the original model is automatically masked. This is so that you can move or adjust the inserted mesh if you want to. All you need to do is to clear the mask by Ctrl+click dragging the background (off the model) and then you can continue to work on the whole mesh.