so i’m using the technique where you append a zsphere into a mesh object so that i can use the mesh object as a reference “snap object”. for clarity, i am NOT trying to retopo here.
so i can usually draw out the zsphere structure i want to but it is very frustrating:
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the last selected zsphere keeps becoming de-selected as i navigate the view around so that i have to re-select it in order to continue the zsphere chain i was drawing and it’s nigh impossible to select without accidentally moving/scaling/rotating/drawing.
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sometimes, a zsphere will draw and continue the chain i’m drawing when i click on the mesh but sometimes, it will not and deselect and simply start rotating. and i don’t understand when it’s supposed to happen and when it’s not. for me, it seems like it’s completely blind luck with no rhyme or reason. is this correct? is there some kind of indication for when i will draw a zsphere snapped to the mesh and when i will not?
because it is so unpredictable, it ends up being pretty frustrating.
if anyone has any good tips or some illumination on what is going on, i would very much appreciate it.
thanks.
jin