When using a custom mask and applying it to a model using the DragDot or DragRec strokes, the mask seems to only be applied at ~90% opacity. Sculpting on areas that should be fully masked out still allow the brush to affect the surface. The Rectangle (not dragrec) stroke does apply the mask at full opacity, but the downside is that you can’t rotate this brush.
Is there a way to apply the full mask in a way that allows rotation, or is there a way to make sure that the drag brushes apply at full opacity?
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