ZBrushCentral

Dotted stroke is, well... too dotted!

im having trouble with high resolution sculpting when using a dotted or even freehand stroke that it lags and instead of a smooth stroke, i get a bunch of dots along the stroke path because it cant keep up or something.

I know there is a way to help that out but i cant remember what it is. Please help me? :slight_smile:

The best approach is to hide the parts of the model that you aren’t currently sculpting, as well as to move the cursor more slowly.