ZBrushCentral

Doom Character stuff

Hey there,
i was working with the amazing team at id on Doom last years and like to share some of the stuff i worked on. Its very hard surface focused. But i can tell you zbrush is always a huge part of my pipeline.

Anyway, hope you like it! :slight_smile:

Attachments

EB_BeamDemon.jpg

EB_Helmet_01.jpg

EB_Helmet_02.jpg

EB_Helmet_03.jpg

EB_Helmet_04.jpg

EB_Helmet_05.jpg

EB_Helmet_06.jpg

EB_Helmet_07.jpg

EB_Helmet_08.jpg

EB_Helmet_09.jpg

Some more stuff

Last one. The MP sets with full body.

Impressive !! I love your work !!

great work and awesome game!
May I ask you how you approach hardsurface work?
Is the blockout stage done in zbrush and retopo and cleanup somewhere else?