ZBrushCentral

Doodling doodles

Trex a character for a game I`am working on with a friend , rendered in unreal textured using substance

https://www.artstation.com/artwork/G3Ek4

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This early (unfinished) concept was for an old project at Snappers that unfortunately didn`t see the light , I had some fun working on it so I thought of sharing and hopefully continue it someday

It was a collaboration between me , Galal Mohey and Meena Ibrahim

more at https://www.artstation.com/artwork/qzDlN

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marmo02.jpg
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horus_zbrush.jpg
wires.jpg

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shading-01.jpg

shading-02.jpg

marmo02.jpg

marmo01.jpg

horus_zbrush.jpg

wires.jpg

New doodle I started a few days ago , been lazy for a while now so thought of warming up based on a concept by Gui Guimaraes and around 2-3 days (8 working hours divided on the week ) final colors are polypaint and rendered in marmoset toolbag

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some of the steps

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Untitled-1.gif

follow me at Artstation , twitter and instagram

Best ,
Antone

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so a few days ago a friend of mine sent me an artwork by Nicholas Kole (The WingFeather Saga) and thought it would be a fun exercise/practice if I Created a 3d version of the concept and give it a sort of “toy” treatment (the way it looks and rendered) , I had fun and hope you like it

Posed_ Color alone.jpg

Posed_ Color.jpg

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Sheet3_low.jpgA-pose-Color_alone.jpg

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Beautiful work, hope to see this soon on Artstation.

Very cute character and awesome render. I love the colors - very peacefull.

AgoHeavyBlazeNight : thank you here is a link to the blog post https://www.artstation.com/antone_m/blog/GBLL/wingfeather-girl-character-doodle

nebular : Thank you :smiley:

so I thought about getting more anatomy Practice and here is the Foot day XD first body part
I was watching a traditional sculptor sculpting a foot and thought about replicating his technique digitally (steps below) and after sculpting I did a quick polypaint and threw it into arnold to render

any crits are welcomed
Foot_render.jpeg

Zbrush sheet.jpg

Turntable

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steps.gif

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Foot_render.jpeg

Zbrush sheet.jpg

l6s7ejz44q2s.gif

Hi Antone
It seems af if the toes looks too much like fingers, thy are too large/meaty and long in my opinion…
on the upper side it looks as if it has an extra knuckle like on your fingers

Try to look at some ref pictures of the soles of the feet :slight_smile:

@Peter Folke : yes this is correct , I noticed this … I think I just got carried a way while doing the fingers , thanks for the feedback

I think after the Batman day one more Batman won`t Hurt , right ?
I had a few free hours and thought of creating this doodle of batman and thought it would be fun to make it like the comics rendering style.

Comic_layouts2.jpg

batman2 .jpg

Sheet.jpg

Webp.net-gifmaker.gif

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Sheet.jpg

thought about keeping the thread alive with some of the latest stuff to keep it somehow a universal thread of my development


more of the elf here https://www.artstation.com/artwork/Bm9JYm

A post was split to a new topic: Lumberjack

been a while , here is something New I have been working on Blood Elf inspired from WoW
based on the concept of Tony Sart https://www.artstation.com/artwork/Z1PBm
I tried alot of new techniques that I really wanted to try , almost all of the detailing of the armor has been done inside substance painter and the skin texture was hand painted inside Zbrush and substance painter , also took my time to Create some blendshapes


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005-Blendshapes_Elf.jpg

For more images please Check my Artstation : https://www.artstation.com/antone_m

Thanks !!

Note:
Some of the tools used in the Rigging were internal tools for Snappers however I sculpted every BlendShape by hand

Blendshapes Video
<iframe width=“560” height=“315” src=“https://www.youtube.com/embed/enYFlwIyD40” frameborder=“0” allow=“accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture” allowfullscreen=""></iframe>