Trex a character for a game I`am working on with a friend , rendered in unreal textured using substance
This early (unfinished) concept was for an old project at Snappers that unfortunately didn`t see the light , I had some fun working on it so I thought of sharing and hopefully continue it someday
It was a collaboration between me , Galal Mohey and Meena Ibrahim
New doodle I started a few days ago , been lazy for a while now so thought of warming up based on a concept by Gui Guimaraes and around 2-3 days (8 working hours divided on the week ) final colors are polypaint and rendered in marmoset toolbag
some of the steps
so a few days ago a friend of mine sent me an artwork by Nicholas Kole (The WingFeather Saga) and thought it would be a fun exercise/practice if I Created a 3d version of the concept and give it a sort of “toy” treatment (the way it looks and rendered) , I had fun and hope you like it
Beautiful work, hope to see this soon on Artstation.
Very cute character and awesome render. I love the colors - very peacefull.
AgoHeavyBlazeNight : thank you here is a link to the blog post https://www.artstation.com/antone_m/blog/GBLL/wingfeather-girl-character-doodle
nebular : Thank you
so I thought about getting more anatomy Practice and here is the Foot day XD first body part
I was watching a traditional sculptor sculpting a foot and thought about replicating his technique digitally (steps below) and after sculpting I did a quick polypaint and threw it into arnold to render
any crits are welcomed
It seems af if the toes looks too much like fingers, thy are too large/meaty and long in my opinion…
on the upper side it looks as if it has an extra knuckle like on your fingers
Try to look at some ref pictures of the soles of the feet
@Peter Folke : yes this is correct , I noticed this … I think I just got carried a way while doing the fingers , thanks for the feedback
I think after the Batman day one more Batman won`t Hurt , right ?
I had a few free hours and thought of creating this doodle of batman and thought it would be fun to make it like the comics rendering style.
thought about keeping the thread alive with some of the latest stuff to keep it somehow a universal thread of my development
more of the elf here https://www.artstation.com/artwork/Bm9JYm
A post was split to a new topic: Lumberjack
been a while , here is something New I have been working on Blood Elf inspired from WoW
based on the concept of Tony Sart https://www.artstation.com/artwork/Z1PBm
I tried alot of new techniques that I really wanted to try , almost all of the detailing of the armor has been done inside substance painter and the skin texture was hand painted inside Zbrush and substance painter , also took my time to Create some blendshapes
For more images please Check my Artstation : https://www.artstation.com/antone_m
Some of the tools used in the Rigging were internal tools for Snappers however I sculpted every BlendShape by hand
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