Specifically, veins and arteries. I’m rebuilding the human body layer by layer (skeleton, muscles, organs, etc) and I’m at the circulatory system stage late in. I’m somewhat struggling with a good way to make a fully meshed circulatory system. My original plan was zSpheres, but the two key issues facing zSpheres is (to my knowledge):
- the arms between each sphere are straight, meaning to get a nice curvy effect I’d need to draw in lots of interconnecting spheres (or modify it once converted to a skin), and
2: the spheres cannot interconnect like a web, rather they branch out like a tree.
So is there a better solution I should look into by chance?
http://upload.wikimedia.org/wikipedia/commons/b/ba/Gray574.png
You can see how veins tend to flow into one another.