I had a mesh thats about 5 feet in centimeters imported from maya and sized properly. For some reason holding ctrl+transpose for quick masking doesnt work. However when i unified the model, it worked perfectly. I tried it with another random mesh and same thing.
Is the transpose quick mask limited to small meshs or something? Deformation + Unify makes the mesh tiny, enough so that I need to turn off Dynamic whenever I want small details.
Any help?