ZBrushCentral

Dobby(Real-Time)

This is my take on dobby from Harry potter. Everything was made from a sphere, started on my phone in nomad and then moved to zbrush. Skin details were done using a combination of texturing xyz maps and skin brushes. Topology was done in topogun 3, texturing in substance and then rendered in marmoset toolbag 3.

https://www.artstation.com/artwork/v25rza

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