ZBrushCentral

Dmitrij Leppée Sketchbook

Hy DiscoStu, thanks, yeah that was the intention to get it more realistic and closer to the human which it represents (me here :slight_smile: ) than the case with the movie. I like the movie very much, but since this is just one character and a still, I plan to take it up a notch when I find some time for it :slight_smile:

Yeah it’s an intriguing idea to have an avatar, but we already do, don’t we? Mine is cherub rock hehe. All the best in 2010.!

Hey! Some more work on the singer. Appreciate c+c

[]koka2.jpg

EDIT: few tweakskoka2.jpg

Here are a few references I’m using so you could help me out.

http://images.google.hr/images?hl=hr&source=hp&q=lana%20jurčević&um=1&ie=UTF-8&sa=N&tab=wi

I visited Gandalf again to refresh for other wips :slight_smile: C&C most welcome!

[]1.jpg1.jpg

I would suggest tightening up the left eye lower lid pocket for clarity, so it doesn’t seem so blob like. His eyes are rather like that, but there is a subtle suggestion of a central indention in that region as well. Also, the beard area on the side of the mouth seems a bit blocky and looses some of that wispy hair quality. It even looks like the standard brush was used for the dotted tracks there. But overall, it’s a well done resemblance.

:smiley: wonderfuuuuuuuul

Strychnine_of_nine thanks man! I can use all the help I can get cause I’m a little blind to it by now :+1:

adampof thanks! :slight_smile:

Something new I’ve started.

[]portret.jpg
[]ana.jpgana.jpgportret.jpg

Update, I’m done with it for now. C&C very welcome!

[](javascript:zb_insimg(‘175837’,‘ona.jpg’,1,0))ona.jpg

Hi…Cherub…:slight_smile: …Enjoyed going through your sketchbook…Nice study progress achieved through experimentation backed up by great imagination…:+1:
Really catching some human qualities and emotions that add alot to the character of the character…in the last few especally…Great job…:+1:

Hey SpiritDreamer! :slight_smile: Thanks for stopping by! Glad you found it interesting.
I think I’ve now only got around understanding Zbrush, but still a long way (if I’ll continue striving) to learn to sculpt, cause my area is classical drawing actually, and I do have trouble with figuring out some forms in space instead in 2D as was the case with drawing :slight_smile:

As far as the expressions go, that’s another strange thing I can hardly get used to in zbrush, cause when drawing or sculpting in the traditional way, you usually start off with that pose/expression, but in zbrush you start with t pose and neutral expression and in the end worry about expression, which is really a hard thing for me cause I can’t see the character till the very last stage working like that. Don’t you think? :slight_smile:

Cheers, and all the best!

More top talent stuff coming out here.
You could come and work on my game now if we were next door neighbours. :slight_smile:

Hey rouncer! Thank you SO MUCH! Bummer, but it would be my pleasure to work on it from where I am though, for sure! What’s it about?

I think NOW I’m finished, but you never know :wink:

[](javascript:zb_insimg(‘175979’,‘ana.jpg’,1,0))
[]thumb.jpgana.jpg

Hi Cherub…:slight_smile: …Interesting question you posed about the T pose thing to start with, and it being counter intuitive to a more traditional sculpting method and practice.
As far as I can tell and understand it,…The T pose is strickly meant to be for amimation purposes only…used as a rigging sub structure to work with.
I’m not into amimation, so I may be totally wrong about it…But I am into sculpting, and find the T pose totally useless when it comes to sculpting forms that are not geared toward animation…I like to get the essence of the character down first to start with myself…That’s the way I was taught over the years to do it by some of the finest teachers out there…Some things have changed over the years, but getting the essence of the character down fist is not one of those things, at least I hope it’s not, because if it is, then we are all in trouble…:smiley:
I think that Z Brush was created as a multi faceted program meant to be used by illustrators, fine artist, sculptors, and animators…at least that’s my understanding of the program and it’s capabilities at the present time.
Did Michaelangelo start out with a T pose…I don’t think so…LOL…:smiley:

:slight_smile:

Nice work. I especially like the mouth. The bridge of her nose perhaps looks a tad too thin for her face.

Hey SpiritDreamer! That are exactly my thoughts, I hope I’ll have more courage from now on, to do an already posed character from start with the all expressions. Thanks for the backup :smiley:

Hey DustinBrown, always a pleasure your visit :slight_smile: It is a portrait of my gf, from reference, her real-time posing, and my own touches, and she is flattered with your comment :slight_smile:

Still under impression :slight_smile: New render and desaturated it a bit, feeling it better.

[](javascript:zb_insimg(‘176139’,‘avatar2.jpg’,1,0))avatar2.jpg

I like the smoking girl the best out of the 3.

Hey! Thanks! Yeah, me too, though I thought the cheeks were too flat, so I corrected them and also went crazy as well :smiley:

is this woman supposed to be somebody particular? the latest version reminds me of the 60’s Time Machine morlocks.
your work has improved quite a bit from when you first started.Morlock.jpg