ZBrushCentral

Dmitrij Leppée Sketchbook

Hey, thanks again and again and again :slight_smile: I’m doing this one for the Nightmare 3D jam over at the cg hub. The sculpt will be me fighting giant roaches.

the neck’s a little long?

Hey, thanks for commenting. I think it’s the right size, or I’m just abnormal hehe. But you’re right, this last image seems distorted because adjusted a very high focal camera lenght inside zbrush. Anyways it’s far from finished

Hey Cherub_rock,
Your updates are awesome. Im really loving this sculpt that you re doing…Its lookin very natural and realistic …
Samo naprijed frajeru ! :sunglasses:

Ej, hvala ti! :slight_smile: Super su mi tvoji radovi, pogotovo imam, ne znam jesam li ti ostavio kakav komentar u skečarici :wink:

Some more work in progression. I’m liking the focal length don’t hate me :smiley:
Posing and finishing by the end of the week hopefully.

[](javascript:zb_insimg(‘163204’,‘template.jpg’,1,0))template.jpg

The more i see your work the more I see that you have a very unique visual style that sets you apart from others. You remind me of H.R. Giger but… the polar opposite. You make ultra organic things that make my skin crawl… but in a good way, lol

You are certainly a gifted artist. You deserve way more stars than you are getting! Keep it up!!

Wow man, thank you very much for your kind words…again :slight_smile: I really don’t care about the stars here, I just try to express myself and when I succeed the hatful of sky with all the stars is mine, and a soul who is moved by it is not a lesser merit either. Thanks and good luck over at the cg hub and at youtube with your channel, I check it often.

I like a few of the anatomical studies, especially the highly-stylized ones. That being said, I think I can understand why people feel you are spamming the bottom row - I’d like to see far more difference between similar images as the work is progressed. Instead of showing that you’ve make one line of texture at the chin and changed the angle, I’d like to see more clearly defined “stages” to your work - the base mesh, the wireframe, the third subdivision level render, the fifth or sixth, and the HD level render. Really, I think you could show any progress in those simple steps, unless you’re asking for an explanation of technique or tool application - I don’t think it’s necessary to have four and five posts about a model you’ll work on for an hour and not finish. Hope this helps a bit, keep studying =D

Also, if you want to continue updating with more pictures and don’t want to spam the bottom row with thumbnails, you can change the image tags from ATT and /ATT to ATN and /ATN. ZBC uses the first listed ATT “image” /ATT set to make the thumbnail, but ignores ATN “image” /ATN, so I assume you could use that method to avoid having repetitive thumbnails posted with each update.

Hey there Losgunn, welcome to zbc! I appreciate your input, but the idea is to post wips and hopefully get some crits before it’s finished. And it’s been working out for me very good. Anyways the bottom row is doubled from recently and I never publish more than one image in it at a time any more, and never the same image more than once, I wouldn’t say I’m making minor changes, perhaps when you looked twice you’d see the hours of effort between one and another image, and perhaps you wouldn’t but that’s not my bad :smiley:

Thanks for your trouble I am aware of the atn and use it, and as I said I don’t repeat my images nor are there 2 of mine at a same time in the bottom row so I don’t see what (why) you’re talking about :wink: However I see you’re also objecting me posting minor changes, but they’re big changes and products of daylong sculptings, so sorry if I disappoint you with them :smiley: :smiley: :smiley:

Sorry, both of those posts were supposed to be back-to-back - I think I’m still under a ‘probationary’ period, where all my posts have to be approved or something. I’ve yet to make a post that immediately went to the thread.

As far as the spamming of the bottom row goes, I have not seen it myself - you misunderstand me. I read through the entire thread, and noticed it had come up more than once, so I was only offering the ATN “image” /ATN in case you were unaware of it.

Also, in regards to the repetitive images, I mention this because I don’t see much difference between zab.jpg and aaaaaaa.jpg other than selective hiding of body parts and a weird Victorian-style bathing suit that, to me, seemed more an excuse to post another image than an actual attempt at clothing, considering the model went right back to being nude. I would be more interested, as I’ve said, in seeing the progression of each piece in clearly defined stages. I realize it’s probably taking you hours to get from one image to the next, but that does not necessarily mean the changes are prominent - I myself am working on a highly-detailed hand, but after six hours of constant work on it, I’ve yet to really hit the next ‘stage’ of it’s development. A good example of what I’m talking about is here:

http://www.zbrushcentral.com/attachment.php?attachmentid=150609

That’s Etcher’s work, another senior member. It quite clearly defines the separate stages, especially the bottom four images. I am not saying that you aren’t putting effort into your work, simply asking for a more comprehensive way of looking from stage to stage to see the progression, rather than view four posts with different angles, mask hiding, and post effects that shroud, rather than point out, the changes made.

Hey, point taken. You should’ve just asked what you wanted me to show you, rather than say I shouldn’t or should do this or that. As you’ve read through my thread you might have realized that I don’t care much about other peoples opinios and work presentation when doing my own. And am not breaking any site rules by doing it (any more of course hehe). I just do what I feel most comfortable with and at a pace I like (from sketches, wips, to presentation,) and everyone is free to or not comment. Some are enjoying it some aren’t, but the bottom line is I’m doing it for myself. Let me just ask you a question if I may be so bold - is a sketchbook meant to contain only work that one likes, and is there a limit of the sketches on the same subject except personal liking/disliking? If I found that limit I surely would only publish “finished” work, but for me every step I make as would Sting put it hehehe, is a goal of it’s own, every moment a start, time lasting and finish all in one. I’m aware in a capitalist society there’s just not enough time for start and lasting, but only for finishing. But I don’t subscribe to it, cause then I’d do what I think other people thought they wanted me to. And by not doing that I’m very happy to create from and for myself even if it one day costs me my life (lack of pay is one thing I can think of being the reason :slight_smile: but even then I can always move to the mountains try feed on what’s there hehehe ) And why not sooner than later is my pondering.

ps the difference between that two images are all of the back (muscles + bones) defined, arms to wrists, and clavicula and neck. The latest one features fists and feet and readjustmenst of the overall model as well as some details, just enough to pose and continue to deliver it with all the details needed. And you defined it as masking/revealing hidden, and I'm not arguing if you're sure of that. But in fact I have hidden the bits that weren't at the time finished by masking/hiding them.

I don’t remember telling you that you “should or shouldn’t do this or that”. I put how I’d like to see clearly defined stages, or how I’d like to see more difference between images. Suggestions and polite encouragement do not equal demands, nor should they be interpreted as such.

I did realize that you don’t seem to care much about other people’s opinions about your work - my question, then, is why bother to post it? If you were creating the art simply for the sake of your own personal enjoyment, it could reside on your hard drive for eternity and you’d be just as happy. Placing your artwork in a public forum is a way of either showing it to others because you are proud of it, or asking others to review it and see if they can help you fix a problem you are having with it.

In answer to your question, sketchbooks are meant to be handy places to sketch ideas as they come to you, not as something you would put out there for all to see - that’s what portfolios are for. I do realize a lot of the members here only place polished work in their forum sketchbook threads, or if not complete, of a high quality. Base meshes are shown in diagrams explaining technique, or a texture map is shown in a compare/contrast with the base skin of the model. This is only natural - people typically only like to share the work they’re proud of, and a public forum on the Internet that can be accessed by millions doesn’t allow for a lot of secrecy. As for how a capitalist society influences artwork, it’s a moot point on the Internet, and one that isn’t worth debating.

I just looked over the images again, and I can sort of see what you’re talking about. It might be better to show the model from the same angle each time, though - that 45 degree rotation keeps me from properly comparing them. Or, if not from the same angle(I realize that would be boring), show the model from a series of preset angles each time, like a front, top, side, back, and 3/4 view. Your choice, of course.

Some more face posing tryouts. This is the 1st out of three - crying, second is subtle astonishment :slight_smile: They will (or 3 of me will) make a composition for a nigthmare contest which is almost over (25th is the deadline) so I’m just quickly blocking in the expressions. Some features are exaggerated because I want them to be the focuses of a very complicated scene with a lot going on.

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Attachments

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faca 2.jpg

Hey dude, I appreciate your input. I’ll answer before you get published :slight_smile: The reason I post here is to get critics about the anatomy, proportion and such, but not my artistic liberty (but I do appreciate those comments as well of course).

I'm sorry but I'm not a type of guy who is much concerned by basemeshes or topology, just am not, or rendering, uv's etc for that matter. And I don't see a problem this being zbrush forum. I use the same basemesh over and over as I use zbrush, so for me someone asking me about the base is the same as someone asking me the programing of zbrush or construction of a tablet :) I don't know much about any of those things, I don't crate basemeshes I use templates in a way I didn't create zbrush I just use it. Deduction: I'm non-technical :) And, as far as I'm concerned, simulating what others have done (base, program, tool, work) is killing creativity. And it's pretty much apparent in other fields and here at the central as well - a lot of people are just average meaning they do what the next person is doing because this one is doing it, and not because he feels like it and does the same thing "by chance" - which is day and night difference. I'm talking senior junior new I don't care :) And I'm not talking of doing what noone else is doing, that's just stupid, I'm talking doing what one is supposed to be doing, and if that's being a copycat I'm fine by that only if it is his or her true nature, but if it isn't I'm not arguing anymore but leading a silent battle working on myself :lol:

My first pose in zbrush which I spent on more than 5 minutes hehe. I think I’ll be just fine handling it, this one was merely a test, didn’t sculpt details nor worry about muscle tension of the pose…yet, but just getting used to posing. C&C most welcome!

[](javascript:zb_insimg(‘163453’,‘pose.jpg’,1,0))pose.jpg

Some more posing wips, next step will be obviously the arms, and reconstruction of the forms lost by posing, then some defining the muscle tension and details, and hopefully be done by tomorrow night :slight_smile:

comments very welcome! Don’t be harsh, this is my first real posing ever :slight_smile: and it’s far from done. For now just pretty much experimenting with the comp rather than modeling.

[]posewiiiip.jpgposewiiiip.jpg

Man, this is coming along great!