ZBrushCentral

Dmitrij Leppée Sketchbook

“A catalyst for conversation and ultimately an educational tool, Graham shows us what we might look like if we were built to survive on our roads.
He’s a reminder of just how vulnerable our bodies really are when speed and impact forces as low as 30km/h are at play.”

Last year I was a part of Airbag Productions Augmented Reality team for the “Meet Graham project”, where my responsibilities were high poly sculpts and texturing of some of Graham’s internal structures, as well as some concept adjustments, all created with ZBrush.

A working preview ZBrush screengrabs for the project:
Preview.jpg

To find out more about the project and interact with Graham follow these links:
http://www.meetgraham.com.au/
http://airbag.co/

Full credits:
http://www.campaignbrief.com/2016/07/clemenger-bbdo-melbourne-launc-4.htmlTAC-Graham-Face-15925.jpg

Attachments

Preview.jpg

TAC-Graham-Face-15925.jpg

Aww love him! He is very popular in Russian meme culture :smiley: Now I know the author. Great job

Excellent work! I really enjoy your work!

Thanks so much guys! :slight_smile:

Here’s an older project with a new look. ZBrush + Keyshot

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Attachments

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Hey ZBC! Publishing a model I’ve created for an old unannounced project from almost five years ago.
Fully created with ZBrush by hand sculpting from head to toe with manual polypainting. Renders in Keyshot
low_01.jpgNavajas_portrait.3.jpglow_02.jpglow_3.jpg

Attachments

Navajas_portrait.3.jpg

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Hey ZBC, my latest fanart
Software used: ZBrush + Substance Painter

Bowser03.jpg

Attachments

Bowser03.jpg

A couple of more renders.

Bowser.jpgMario.jpgYoshi.jpg

Attachments

Bowser.jpg

And the last one, Wario. The idea is that all of these were someone’s childhood toys, and a lot has happened to them over the years.

Wario_tar.jpg

Hey cherub_rock

i was wondering if i can use your aragorn model and texture?

im in to modding of Skyrim Special Edition and we are a team that trying to get lotr armors in to game. but none of us are that good at modelling.
Im good at rigging models and place texture on them.
We will of course credit you for your work

Best regard

Argeleb

Some of the models I’ve created last year for Kronocell.
Project lead by Petar Ivancek, and I was responsible for further concept development and high poly to low poly modeling of the characters.
First project I’ve worked on in a studio, and one of the most fun projects I’ve worked on to date.

https://www.facebook.com/kronocell.game/

Shaded view

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Color versions (game allows for color variations of character elements).
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Attachments

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Hey! Long time no post, so finally I am happy to show some of the work I created a year ago at Lion game Lion for an unannounced game project.
I was tasked to develop the main characters visually, their stories, and sculpt them for a couple of static scenes in pre-production. This was the main scene.
It was at a time vector displacement maps were introduced to Zbrush so I’ve used the opportunity for sculpting of cake.

Hope you enjoy!

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VDM.jpg

Attachments

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I love the faces you created for the blowing out the candles image. Really great work!

Hey, thanks so much! It was a lot of fun :slight_smile:

Continuation of the previous post; I was tasked of developing a short intro story for the unannounced project at Lion game Lion, and presented it in still pictures in the feel of old movies without sound but with cards setting up the scenes. Hope you enjoy the sequence I’ve come up with.

(Read from left to right row by row)

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Attachments

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hahahaha, awesome!! :slight_smile: :slight_smile:

Thx my man! :slight_smile:

Looks fantastic! If you fancy yourself in the game of chance, you may visit https://nutgatherers.com official site. I think this site is spectacular. There you can find more info about semi-finals.

Hi, sharing some new works I created recently for a portraiture class I’m teaching.
Created with Zbrush and rendered in Keyshot.

Skeleton / Cartilages / Glands
Week_02.jpg

Facial muscles
Week_03.jpg

Skin
Week_04.jpg

Very impressive. Very effective.

@Tristanartform thank you so much!

Some fun in ZBrush and Substance painter from last night.
Marvin the Martian :slight_smile:

Marvin_look_dev.jpg