I’m sculpting a model that i imported from 3dsmax and then split into several subtools. i sculpted one of the subtools without a problem. when i go to sculpt the next subtool, i first want to give it a couple subd levels. however, when i divide, it immediatly deletes any previous subd levels and only shows that i have one level. also it usually does a smooth when i divide, that is not happening either.
I have tried hiding all other subtools and then extracting the visible polys to a new subtool, but i get the error “The Resulting 3d mesh does not contain any polygons, Operation Cancelled”
i was unable to find an exsisting post that addressed this issue, please help.

