Hey Guys
I am very new to the whole zbrush thing and I am having some issues. I have exported out my su2 low res mesh and imported it into maya as my mesh. I have exported out at this sub division a diplacment map at 32bit and a normal map[via xnormal] I get my isplacment to work but it is not very crips and as you will see from the image i am getting some interesting artifacts.
Can anyone spred some light onto the matter or point me in the right direction? Any help or advice will be much appreciated.
Attachments
