ZBrushCentral

displacement tile

Hi every one! I just can’t find answer for the my question. And i’ll hope you can help me. I’am try to apply displacment map but preview and result is the very different.
preview

result

How can i fix it? Is it posible to make tilable displecement?
Thank you!

Attachments

ZBrush Document1_tn.jpg

ZBrush Document11_tn.jpg

See the note on HRepeat & VRepeat towards the bottom of this page:
http://docs.pixologic.com/reference-guide/tool/polymesh/uv-map/

Is this that you mean? Yes, it works thank you:
Note: using the HRepeat and VRepeat sliders does not change the UVs, it is simply a display effect. To change the UVs to include the tiling you would need to:

  1. Go to the lowest subdivision level of your model.
  2. Export the model.
  3. Reset the HRepeat and VRepeat sliders to 1 so that the tiling is removed.
  4. Import the model you just exported.

That’s right.