ZBrushCentral

Displacement problem

Hi, recently i was able to make displacement maps in zbrush that worked well in 3ds max.
ex
werw.jpg

I have the UVs done well. I usualy do the displacements in the displacemnt tab at the tool menu. Smooth, adaptative on and 4k res. I also usualy put the tool in a middle level of subdivision, and erase the lowest, and do the displacement from there. I export that tool at that level to and import to max.
It has been working quite well. But now, it doesnt.

Also, the displacement creation time increased a lot!

I tryed de DE3, but the result is the same…

Any ideas?

Attachments

fgfg.jpg

This is realy strange… i tested another tool again and this is how the displacement ended up… in the right side, its the tool in zbrush