Hi every one
First sorry for my english.I,ve a strang problem with displacement,I created my model in max 2010,layout UV’s by pelting,export as OBJ,import to Zbrush 3.1,divide and sculpt then export displacement by Multi displacement exporter and when I reimported model to max and render,this odd image appeared!!! and some times it didn’t work at all.I followed the pipline guide and every thing els but it didn’t work.please guys! help!
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