Hello all-
Sorry if this posted twice. Cant seem to find my original post. I was wondering if anyone can help me. Im trying to export my normal and displacement maps out of z brush. Im running into an issue where the maps are getting created with a lot of fragments that are not part of the model. Im attaching an image of it and you can see a large brush stroke across the map. This is not in the mesh in z brush. I have tried exported on multiple levels of sub division and also checked the uv’s (fixed a few and reimported,d idnt change the mesh).
Im not sure what could be generating this. has anyone ever ran into this issue before? thanks for your help
Glenn
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