ZBrushCentral

Displacement maps... Displacement maps :(

Zbrsuh 3.5.
Don’t really know how to generate the displacement maps since they changed it in the new version but here’s how the model should look:

MESS.JPG see attached

Here’s how it looks after I press the create disp map:

SHOULD.JPG see attached

Imported from maya.
Did the sculpting.
Used the PUVTiles as UV from Zbrush since I’m too lazy to do them in other software (if there’s better way to do that inside Zbrsuh fast please tell)

Adaptive and smooth is on at disp map.

I didn’t crop the settings I used so you can see them.
What did I do wrong? :frowning:
Is there any tutorial that can guide me from this mess Im in :stuck_out_tongue:
thanks

Attachments

mess.jpg

should.jpg

if there’s better way to do that inside Zbrsuh fast please tell

hm hm… UVmaster plugin.

Thanks for the input. But I don’t really care about the UV.
As much as it will work the simple PUV UV with the disp map I don’t care since I won’t do the textures.

Can someone pleaseeee show me a link where I can learn teh disp map in the new Zbrush or at least tell me what I’m doing wrong.
Cmooon half the people here use the disp map and noone knows :frowning:
makes me sad

I also would like to know if it could be done here inside zbrush? Please give instruction how to do it. Its not important to me now about UV or anything.