Zbrsuh 3.5.
Don’t really know how to generate the displacement maps since they changed it in the new version but here’s how the model should look:
MESS.JPG see attached
Here’s how it looks after I press the create disp map:
SHOULD.JPG see attached
Imported from maya.
Did the sculpting.
Used the PUVTiles as UV from Zbrush since I’m too lazy to do them in other software (if there’s better way to do that inside Zbrsuh fast please tell)
Adaptive and smooth is on at disp map.
I didn’t crop the settings I used so you can see them.
What did I do wrong? 
Is there any tutorial that can guide me from this mess Im in 
thanks
Attachments

