I know that you’ll always get some distortion around a seam, but my arm seam is pretty ugly. Is there a best method for trying to reduce this? I’m exporting a 32 bit Adaptive Map. Should I turn the “SmoothUV” option on? Will that help? Any other tips are appreciated. I’ll try to touch it up in photoshop next to see if that helps.
I’m going to bump this thread as I am having a similar issue.