Hi,
I have a displacement map problem that I can’t get to the bottom of.
Here are two displacement maps for a female torso:

I detailed the abdomen and exported the displacement map to Max, eveything was as expected (first image on left). I went back added a few minor details and re-exported. I ended up with the second map (to the right).
The left map is what I want - it just contains the data for the extra detail added in ZBrush. The second map contains displacement data as some sort of mean of the whole model - for example, I have not detailed the back in ZBrush, that detail is from the reilef of the base mesh.
As far as I am aware I changed nothing, although I have since tried changing settings to no avail. Why would I get two such different results with seemingly the same technique?
How can I make ZBrush ignore the base mesh and simply render the added relief to the displacement map, as in export 1.
I’d massively appreciate a heads up on this.
Cheers,
Dave