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Displacement map in Maya 2011

What is the best way to use displacement maps from ZBrush 4 to Maya 2011?

I am also very curious. Know normal maps very well, but am now just getting into displacements. I’m sure this has been addressed over and over again, a link would be way awesome! :+1: Thank you!!

See this thread:

http://www.zbrushcentral.com/showthread.php?t=97365

Many thanks Zbro, I’ll go ahead and check it out!!:+1: