ZBrushCentral

Displacement-Map always stores far too much information

Hello alltogether,

I have a problem with Zbrush allways storing too much information in
its displacement maps. I tried a lot of settings and tutorials, but none of them helped so far.

Here is what happens:

[zbrush_dispMapExport_small.jpg[/ATT]%3C/font%3E"]![zbrush_dispMapExport_small.jpg|508x464](upload://klcKCxRgLoM8EeutOk61VpV6lib.jpeg)](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=231418)

How can I achieve a displacement-map containing only the details I added in ZBrush?

Attachments

dispMap_small.jpg

mudbox_dispMapImport2_small.jpg

I suspect that you’re not restoring your base mesh prior to creating the displacement map. Here’s one of many posts where I talk about why this is necessary and how to do it: http://www.zbrushcentral.com/showpost.php?p=467956&postcount=4

Unbelievable … that was it!

I’m agonizing with that issue for two days, reading tutorials over tutorials, searching forums over forums. Even the mighty CGSociety lets me wait for a reply for two days already, and here you come redeeming me from my suffering in 20 minutes :lol: .

Thank you so freakin’ much!!