Has anyone come across this before? First time trying to export a displacement map from 3.1 The displacement map that gets generated is pretty bad, no smoothness at all. You can see every single polygon. I used both multi displacment 3 and also just the regular displacement and the problem was there for both methods. Is there some special trick?
I am use Maya 8.5 to render my model. Is there a particular code or method for Maya?
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