ZBrushCentral

displacement lost its detail

Hi guys,
I’m having problem with displacement. I managed to get the displacement correctly and everything in Maya. It’s seems the displacement map lost its details. I don’t understand how this can be happening.

I’m trying to achieve the result as close as to the one in zbrush.

Thanxs;)

Attachments

comparison.jpg

orc_head_DIS.jpg

Looks like a Maya Setting problem. Try tweaking the settings

OR

turn up the intensity on the displacement map either in ZBrush (before you export) or in something like Photoshop (adjust levels) However your displacdment map looks like it should suffice. Make sure your Maya settings are right.

oh yeah make sure you create the displacement map at the right subD level.

If the Maya model is a low poly mesh make sure you are in the LOWEST subD level before you generate the Displacement map from ZBrush