Hi guys… I have a model with 14 udim layouts that needs to be exported with displacement map… I polygrouped the model with uv groups… then group split and exported displacement map by selecting each polgroups separately…
The problem I m facing now is… these textures are not blending… These displacement maps r in different gray scale level… when I loaded them all together in mari it looks as in different patches… I guess the intensity levels of each maps r different… ( Pls check the attachment ) I donno how to fix it… Could you please help me regarding this…
Thanks
Attachments
