Because of the pandemic the traditional Christmas parade in Mexico city was done online with a 40 min animation of different toys.
I was tasked with doing the Disney Princesses and they were meant to be as close as possible to the original toys so Zbrush was the main tool to achieve that.
The process was photogrammetry, cleaning the Highpoly, Removing the hair, Retopo, UVs , Look & Dev and Grooming.
There were to versions one in Arnold Render and the other one in Redshift
For the hair initially I did the groom in Fibermesh and exported the curves to Yeti as guides.
Although at the end I created new guides in Yeti
Its going to be a long post so I will only share the process of Moana
Curves exported from Fibermesh and used as guides inside Yeti
Clean Mesh after the Retopo and Projection
Cleaning the Photogrammetry Mesh