Hey guys, It’s been a while since I modeled a character. I started with a simple cube in Wings, and created the base mesh, wich I then smoothed several times. I imported the 130K+ mesh into ZBrush and added the extra detail. If I have time, I might go back and mask\divide other areas and create more detail. It’s kinda cool what can be done with a 6 sided cube.
Hi Sir of Quadalot
It’s the concept of the box Modeling that you have redicosvered
Have happy Zmodeling
Pilou
ps Box Modeling against Zsphere Modeling : a big fighting
Don’t get me wrong I love Zspheres! Sometimes it’s just easier to use box modeling.
That looks very cool. I was going to do the same, bringing a base mesh in from another package and detail it, but decided to wait for the Zbrush upgrade. Instead I’m focusing on all the 2D/2.5D tools and lighting/materials. But soon
Great to see other people trying this out though, thanks for sharing