ZBrushCentral

Dino

I’m working at the dino. Before it I have done the island in programm VUE. Textures of rock are made in ps. In animation the models were taken from VUE model’s library. Here is the screenshot of animation:
Post05_900_200k.jpg

Attachments

05.jpg

Very good start there shserge, the detail adding is very memory intensive so a memory upgrade would really make a difference.

If you can afford it 2Gb will get you around the 2 millon mark no problem (depending on your cpu) it will also improve you other softwares performance, especially Vue…

The higher the polycount the more detail you can add…:smiley:

Thank you for help, Buckie! I’m glad you like it :slight_smile:

New updates for the island itself (above) and dinosaur model:
11.jpg

Attachments

26.jpg

Dinosaur model rendered in 3dsmax with normal maps
27.jpg