hey pls help me buddies. i wana assign different material to every subtool. so pls tell me how can i do dat. eye,body, clothes etc.
You can texture paint or poly paint as many “materials”( surface properties) as you like on any tool or combination of subtools.
If you’re talking about a “texture” though (image map), only one of those can be active at a time.
Make sure to read through the documentation for the difference between poly painting and textures.
For the quick fill - switch MRGB on at the top, select the subtool, select the material you want, then go Color:Fillobject. You can do this to all your subtools.
thanx scott. 
hey trakz actually i want to use different shaders for different subtool. 
like shiny material for eyes subtool n different for skin. so pls tell me how can i.
somebody tell me plsssssssssssss.
hey all of u thank u so much. you people are so helpful. thanx to z central.
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