ZBrushCentral

Diablo 3 - hovering Activated vessel

hey, nice stuff,
crazy details !

nice!! i love diablo games too! are you planning on texturing?

hey guys…here is sume update…started work on his armor…


vessel16.jpg

Attachments

vessel15.jpg

its coming along really cool !

i hope to see this beast with texture :+1:

Looks very Cool Tes! :+1:

hey man this is very nice, you have really fascinating feeling for details.

PS: ako dlho to uz sculptis ?

one of my fav’s, looks so good in this material, nice detail on the armor, great progress.

Then when you install it, why does it go under “Program Files (x86)”? And why can “Compact Mem” only be increased to 4096 max?

btw nice work tes3d :slight_smile:
I look forward to seeing your camtasia video of your next character. I’d really love to know how you sculpt some of those things that you do.

thank you guys!

Paladin69 - good question man :slight_smile: wanna know the answer too :slight_smile:

good work indeed!


Normally, 32bit applications can make use of max about 2gig of RAM. There’s atrick to allocate more RAM but that is very often the cause of system instabilities.
ZBrush is not a 64bit application, but, due to special coding, it can make use of up to 4gig of RAM. If and only if you have more than 4 gig of RAM installed that is. Which means you need a 64 bit OS.

With 4gig allocated to it, you can do incredible loads of polys, believe me!