Final Render. For this I used Zbrush > Substance > Maya > Photoshop. 

Diffuse/Albedo

Ambient Occlusion
Basic
Lighting
Normal
Specular

Final Render. For this I used Zbrush > Substance > Maya > Photoshop. 

Diffuse/Albedo

Ambient Occlusion
Basic
Lighting
Normal
Specular

So awesome and creepy at the same time. I can’t look away! Characters are well done, Great work!
Wonderfully weird and creepy! 
Hahaha…love the expressions! but then again, all of your pieces are very strong that way. A perfect 3D illustration! 
Jaime
Poor Dexter… frighteningly good!!!
!!