Hello,
Im modeling an F-16 and the geometry is all done. The base of the F-16 at the highest subdivision level is around 7 million polys. But when I start painting the detail via polypaint the detail for the paint is way too low. Text on the aircraft isn’t clear at all, and it needs to be.
My question is, is the best solution for better painting detail is to use Geometry HD in this situation? Keep in mind the sculpting is done, its just painting that needs better detail. If I subdivide it more then it will easily go over 24 million polys and become unstable. Im hoping Geometry HD isn’t the only solution because I need to use symmetry and Geometry HD really limits where you can paint.
p.s. I do have photoshop.
Thanks!