ZBrushCentral

Demon-JIN

Hi all,
It has bean a while, and this has bean sitting on my desktop for weeks because of the load of work, finally I get to show it. this is a new test with ZB and LW9, it is one of the characters for our up and coming movie, the modeling & texturing between ZB & LW took about 7 days, riging 6 and animating the characters bones about a day.
The purpose of the animation is only to test that all works, in the final it will take much much longer to get it right!!
Love to her any critiques and hope you enjoy.
http://muharraqi-studios.com/
the animation is available on our site, you will need Divex to play
it is aobut 13.5MBs

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Attachments

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Cool!

The skin looks very rotten, i love that! :wink:

good Job Khaled

My Only comment is that when the skin morph and change texture …you get to see the animated fire (or whatever it is) it was very distracting …(to me atleast)
however its still a good job

Hi guys… Thanks… at last…I thought my images were invisible…

Thanks, this is Demon is one of many characters for our upcoming movie project, the smoke is becouse the JIN is bring the flesh a bit every time it lightens up, it will ware out the skin eventually and no longer be able to function…

working progress concept guy …:wink:

…tattoo covered : economy of teeshirt :smiley:
Very cool Animation, site :+1:
Top menu for sure :sunglasses:

Wow, and that with LW, always good to see! Great site, nice atmosphere in the animation, and I personally loved the tattoo effect. The other works your studios do are really beautifull too! Looking forward to your new works!

Heh!!
glad you like it… and thanks for all the sweet comments :wink:
yes LW works pretty good… ZB made life better for everyone, again the amount of time that I can turn around work like this is just crazy!!!.. I am happy that Pixologic had created such technology that made life better for artists… every day I use it I dont believe the result…
Thanks again Pixologic thanks for creating a the future … an easy future:D

This is how the original model looked like 7000 polys

[attach=36865]muharraqi_general26.jpg[/attach]

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The facial expressions look great! :+1: Good job.

Looks like a clean model. How did you build it? Spline-patching?

I saw animation, it looks great :+1:
it seems, that LW has very good displacement

sigh…

cool!

i like the feel so much

well done:mad:

Hi all… and thanks for the nice words…

This is the base model that I have manipulated, it looks more like a human, the polygons are Subpatched to look smooth, and then depending on the Patch Devision level that would determine how smooth it looks…

[attach=36866]muharraqi_general27.jpg[/attach]

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