ZBrushCentral

Demon Head

Just a little something I did to test Zbrush 3 modeling, painting, subtools, and retopology tool. All of that out of a sphere, I dont think I will ever start a character inside maya again.

devil02.jpg

Attachments

devil05.jpg

devil06.jpg

Hehe amen to that, I don’t think I’ll make a character in Max ever again.
Not likely to render there either with this machine, it crashes whanever I try, I’m better off making things completely in Zbrush 3. Such an awesome app, “awesome” being a poor word to describe it.

Your demon looks great, I like the textures and the expression, he looks like he has a personality and a deep one at that.
Please make a video the next time you make something like this, I’d love to watch you work.
Thanks :slight_smile:

I like your demon… he looks more like the calculating sinister type

Thanx for the replys, currently I´m modeling anything I can find in my old design archives, its so much fun…

ZBrush with Zspheres is the best way to start a base mesh to take to a finish.

Nice job. Maybe you could make the render a little bigger…I’m not sure it’s big enough. :wink: I’m kidding, it might actually be a bit too big. :slight_smile:

Nice attention to detail.

This is incredible. A very fine, serious-looking face, the anatomy is very believable, and he doesn’t look dead. Very lively and awesome, I love the detail and the texture too. :slight_smile:

Thanks for the kudos guys,

willbrown1, I agree Zspheres are awesome, wen you know what you´re doing before start, but in this case I just start pushing things around from a polysphere having no Idea what would come out.:smiley:

zerodean, my bad for the big renders… I thought they where smaller, 1280x960… but pixologic changed the standard resolution, and I didint noticed until it was to late.:rolleyes:

Iddi, I´m glad you noticed, it was really fun to make, my only regret is I finihing it. :cry: