howdy,
so i’m working with zb on sets and there are many time where i’m working with a part in it proper place and i want to use a deform effect on it… but since it is moved off from the origin, the deformer will not work as i intend.
i can hit “unify” and that will bring the part to origin but then i will have to reposition and rescale the part into place again. is there a way either to snap the object back remembering its scale and position or to center the deform effects centered around my part?
thanks.
jin