ZBrushCentral

Default Creating Seamless Alphas and Painting Bump Maps

Hi I am following this tutorial here about making tiled alphas from sculpted objects in zbrush: http://www.zbrushcentral.com/zbc/showpost.php?p=240739&postcount=1

I am stuck near the first step where it says “The scale was then snapshot repeatedly to a 1024x1024 canvas”.

How do you snapshot the scale repeatedly?

Thanks for any help,

  • D

You have to place your object where you want it and then press “shift + s” and then that will snapshot it or drop it to the canvas. From there you hold down “alt” and drag it to a new location. Keep “alt” pressed and hold down “shift” and you can drag it even if that makes sense.

Hope this helps.

Thanks Ill give this a shot!