ZBrushCentral

Deco Brush & Noise

Deco brush is noise-embedded?

I’m trying use it with an alpha (any), with Noise 0, and the noise still remains there!. Only it goes if you turn off alpha. Why although I left noise to 0 it remains there?
If I change the tool (I’m working through projection master, of course) I haven’t any noise (the normal it should happen).

How we can avoid the noise produced by Decobrush?

I forgot it. I’m Painting over a 2048K texture (enough resolution to paint, and of course, see the noise). Smooth after don’t woks, I looking for clean & defined strokes.

Could you show examples?

Of course, here it is:

[NoisyPaints.JPG](javascript:zb_insimg(‘125615’,‘NoisyPaints.JPG’,1,0))

The “Noise” parameter of the Alpha palette is set to zero.

The behavior of the Deco Brush noise is:

Painting
If you set the rgb intensity between 1-99, you’ll get Alpha shape with noise.
If you set the rgb intensity to 100, you’ll get not noise stroke, but you will loose the alpha shape.
And, well, if you set the rgb intensity to zero, well, nothing.

Sculpting
Perfect behavior, (At more intensity, more sculpt effect).

The painting behavior of the Deco Brush is intended or is a little bug?.

Greetings.

turn off Preferences: Performance: multidraw and multirender

Correct!.

How is possible multi processor features have this influence over the Deco Brush?.

It’s a bug?

spaceboy412, I’m surprised. How did you discover it?

Thanks a lot!