ZBrushCentral

Decimation master only decimating half of mesh

I’ve basically created a diff mesh from a morph target. After decimating, the data from the diff mesh remains while the original morph target gets decimated.

What am I doing wrong?

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When creating a difference mesh the original part will be masked. You need to clear the mask before doing any sculpting or other work such as using Decimation Master.

Man it really was that simple. Thanks so much for the help.