ZBrushCentral

Decimation Master bulk decimation issues.

The overall issue I’m having is that I often rely on large decimations of ztools with tons of subtools for how I work. I have been having issues with Decimation Master in this way, especially since the latest version of Zbrush.
Perhaps i’m one of very few people who use it this way though :/.

Preprocess All and Decimate All has been hard to work with. I’m looking for solutions to this problem. Perhaps it will all change in the future.

For now I have some ideas and I was wondering if anybody on here can help.

One would be a “Show Entire Mesh” script. What this would do is go through all of the visible subtools and do a “show entire mesh” AKA CTRL+SHIFT+Click Background on all of them. I believe Process All/Decimate All is having a big issue when any subtool has any hidden mesh at all. Does anybody know of something like this or could write it?

Or perhaps some way of mass exporting subtools as-is and then mass decimating them. But i’m not sure what that would entail. So that might be out of the question.

When Process All / Decimate All get really fussy my current work-around is to set Process Current and Decimate Current to shortcut keys and then I click through each one at a time by hand. This process can be arduous though.

If anybody out there has a better work around or a script or something that would be great! Thanks!

http://www.zbrushcentral.com/showthread.php?164728-Clean-Tool-Master-(with-Dynamesh-Project)-unofficial-Information-Installation&highlight=Clean+tool

i’m sure it would be easy for someone with the know how to make a separate script that would click through each subtool.
take a look at zscripting, you might be able to do it yourself. http://docs.pixologic.com/user-guide/customizing-zbrush/zscripting/

i guess the proper way would be to have a separate “show all” button in the subtool palette, like the “delete all” one.

you could try merging parts together, decimate current and then split them back out in some cases, or clone some grouped parts, decimate separately and then append them back.

Thanks Doug! That plugin is great!