ZBrushCentral

Decimation Master and UV Maps

Due to an inability to search for UV I am resorting to starting a new topic.

Decimation Master nukes the UV’s on my tool. Is there a way to project the UV’s back to the decimated mesh?

thanks in advance,

zplugin>decimation master>keep UVs

damn - why didn’t I see that? 0_O

thanks.

Awesome… you may have saved my day