Hello. I created a model that is almost ready for 3D printing I just have one problem - It has 1.2 mil polys and I need to get it under 1 mil. I know I can decimate but I have already painted it. I absolutely must keep the polypaint data. It has no UV’s. Its just a mesh with polypaint data.
My question is -
Is there a way I can decimate or reduce in a different way the poly count without losing the polypaint data? I dont have the ability to turn down subdivision levels. I dont have any to turn down. My model is at 1.2 million polys at the moment.
What can I do about this? Is there a solution to this? If worse comes to worse I can repaint but it will take another 4 days, and I really dont want to have to redo it, because it looks so good right now, I surprise myself!
Please advise. Thanks for any help.